BRUTAL Control! šŸ‘¹ Fruits of Ysgith

Crafting cost: 7100

  • Tactical Advantage

    0


  • She Who Knows

    13 : 800

  • Mammuna

    13 : 200

  • Oneiromancy

    12 : 800

  • Bloody Mistress

    11 : 800

  • Aerondight

    11 : 800

  • Korathi Heatwave

    10 : 800

  • Vigo's Muzzle

    10 : 800

  • Lord Riptide

    9 : 200

  • Lady of the Lake

    7 : 800

  • Ghoul

    5 : 30

  • Griffinx2

    5 : 80

  • Witch Apprenticex2

    5 : 30

  • Fiendx2

    4 : 80

  • Nekker Warriorx2

    4 : 30

  • Wild Hunt Riderx2

    4 : 80

  • Spores

    4 : 30

  • Pellar

    4 : 80

  • Oxenfurt Scholar

    4 : 80

  • Squirrel

    4 : 80

  • Vial of Forbidden Knowledge

    4 : 200

🩸 Key Cards & Synergies: She Who Knows: Your primary pressure tool. If you meet the Sabbath condition (25+ points on your side of the board) at the end of the round, she gains Resilience and carries over. With proper resource management, she can stay on the board for all three rounds! Aerondight: The ultimate finisher. It gains +1 damage for every turn you have more points than your opponent. Thanks to Fruits of Ysgith and our heavy units, we are almost always ahead. Mammuna & Lord Riptide: Provide giant tempo swings, helping you instantly overtake the opponent on points or secure your Sabbath. Korathi Heatwave & Vigo's Muzzle: Your heavy control tools to remove or steal the enemy's biggest threats. āš”ļø General Gameplan: Round 1 (Win at all costs): It is critical to win this round. The ideal start is playing She Who Knows early. Use your high-power units and leader ability to not only stay ahead in points (growing your Aerondight) but also to guarantee Sabbath. This ensures She Who Knows carries over into Round 2, giving you a huge head start. Round 2 (The Hard Bleed): Having won Round 1 with She Who Knows still on the board, start aggressively bleeding the opponent. Force out their best cards and combos. Pro tip: If you manage to trigger Sabbath again in Round 2, She Who Knows will carry over into Round 3 as well! This usually completely breaks the opponent's game plan. Round 3 (The Finisher): This is usually a short round where the opponent enters exhausted from your bleed. Finish them off with your fully stacked Aerondight and whatever heavy control you have left. They simply won't have the points to keep up. šŸŽ„ See the deck in action! Want to see the optimal mulligans and how to balance your coin spending perfectly? Check out the full gameplay! If you enjoy dominating the board with Monsters, please leave an upvote and subscribe to Morelse on YouTube for daily Pro Rank Gwent gameplay!

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