Wrath of the Ocean

Crafting cost: 6920

  • Crystal Skull

    800


  • Fucusya

    14 : 800

  • Kraken

    14 : 800

  • Oneiromancy

    12 : 800

  • Fulmar

    12 : 800

  • Dagur Two Blades

    9 : 200

  • Melusine

    9 : 800

  • Skellige Storm

    6 : 200

  • Vaedermakar

    6 : 200

  • Gremist

    6 : 200

  • Offering to the Sea

    6 : 200

  • Messenger of the Seax2

    6 : 80

  • Freya's Blessingx2

    5 : 30

  • Scepter of Storms

    5 : 200

  • Melusine Cultistx2

    5 : 80

  • Sea Serpentx2

    5 : 80

  • Gutting Slashx2

    4 : 80

  • Armored Drakkarx2

    4 : 80

  • Tears of Sirenx2

    4 : 30

Wrath of the Ocean: Rain & Kraken Engine Guide Overview: This deck relies on relentless weather effects, exponential engine scaling, and high-tempo resurrection plays. By flooding the opponent's rows with Rain and Storm, you generate continuous passive damage while fueling massive point swings on your tall engines. Round-by-Round Strategy: * Round 1 (Engine Setup & Melusine Growth): * Deploy Melusine early between Melusine Cultist or Armored Drakkar to steadily grow her base power turn after turn. * Apply weather pressure using Skellige Storm or your leader charges. * Play a Messenger of the Sea, allowing it to scale rapidly with every single instance of weather damage dealt to the enemy rows. * Round 2 (Bleeding or Dry Passing): * If you won Round 1 and want a full-length Round 3 to maximize weather ticks, take an easy dry pass. * If the matchup demands bleeding the opponent's high-end win conditions, leverage Kraken and your remaining weather spells to apply immense round-long pressure. * Round 3 (The Finisher): * Open with Fulmar and trigger his Order ability to turn active Rain rows directly into catastrophic Storm. * Use Fucusya to resurrect your high-power Melusine or a second Messenger of the Sea straight out of the graveyard. * Drop Dagur Two Blades alongside your scaling units to absorb massive point boosts from every tick of row damage. Tactical Tips: * Save Gremist to instantly purify crucial engines if the opponent attempts to shut them down with Locks or Poison. * Use Oneiromancy for unconditional consistency, pulling key game-closers like Fucusya, Fulmar, or Kraken exactly when needed.

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