Huge Vlodimir & Iris combo

Crafting cost: 7810

  • Cursed Scroll

    800


  • Battle Stations!

    13 : 200

  • Oneiromancy

    12 : 800

  • Korathi Heatwave

    10 : 800

  • Portal

    10 : 200

  • Cahir Dyffryn

    9 : 800

  • Royal Decree

    9 : 800

  • Guillaume de Launfal

    8 : 200

  • Menno Coehoorn

    7 : 800

  • False Ciri

    7 : 200

  • Milton de Peyrac-Peyran

    7 : 200

  • Iris: Shade

    7 : 800

  • Vlodimir von Everec

    7 : 200

  • Sangreal

    6 : 200

  • Nilfgaardian Knightx2

    5 : 80

  • Alba Armored Cavalry

    5 : 80

  • Armorer's Workshopx2

    5 : 30

  • Mahakam Ale

    4 : 30

  • Master of Disguisex2

    4 : 80

  • Ard Feainn Tortoisex2

    4 : 80

  • Buhurtx2

    4 : 80

This deck revolves around Armorer's Workshop (played on a enemy unit) + Vlodimir + Iris: Shade combo for a HUGE point slam. Round 1: Play Portal and Battle Stations to thin and try to win R1. It is important to have round control and R3 last say is also nice to have. If the enemy wins R1 and forces you to play the combo in R2, it'll be almost impossible to win R3. Round 2: It depends. If you have the combo and round control, you can try to 2:0, but I generally dry pass to have last say. Not only that, this deck paradoxically benefits from a long R3 where the opponent goes tall, because it gives you a bigger swing with the combo. Round 3: This is the fun part. You pick an enemy unit (ideally an engine or a point slam) that you try to boost as tall as possible using Buhurt, Sangreal, Milton, Guillaume, etc. and you play Armorer's Workshop on it, which gives it armor. Then, as your finisher, you play Vlodimir on that enemy unit and swap its points for armor, and finally you play Iris for an easy 40+ point slam. Considerations: I have decided to play Master of Disguise for Portal and Imprisonment leader + Heatwave for control, but you could try to go with Hospitality leader and other enemy-boosting cards. I play Portal and Battle Stations for the thinning and quick points in R1, but you can try to replace them with other stuff as long as you are able to pull off the combo reliably. Tips: While False Ciri + Sangreal plays for a lot of points, it is better to use Sangreal on the enemy unit you chose for the combo instead. You can use Mahakam Ale when the enemy locks Cahir, but you can also use it on an enemy unit for a bigger combo payoff. Don't be afraid to use Cahir, Ciri or Milton R1 to secure round control. Make sure to have at least two 4 provision cards in deck for Portal. Have fun!

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