Cursed Siege Devotion

Crafting cost: 7370

  • Engineering Solution

    800


  • Siege

    14 : 800

  • Amphibious Assault

    12 : 800

  • Boholt

    12 : 800

  • Princess Adda

    11 : 800

  • Raffard’s Vengeance

    10 : 200

  • Seltkirk of Gulet

    9 : 800

  • Hubert Rejk

    8 : 200

  • John Natalis

    7 : 800

  • Margarita Laux-Antille

    6 : 200

  • Botchling

    6 : 200

  • Kaedweni Revenantx2

    6 : 80

  • Reinforced Ballistax2

    5 : 80

  • Siege Masterx2

    5 : 30

  • Ronvid the Incessant

    5 : 200

  • Boiling Oil

    5 : 30

  • Ballistax2

    4 : 30

  • Cursed Knight

    4 : 80

  • Winchx2

    4 : 80

  • Kerack Marinex2

    4 : 30

Consistently high performing deck. Not difficult to brick (only Hubert), and relatively decent thinning. A good 2-0 deck, but also good for 3 rounds and bleeding with decent control. Thinning: Amphibious Assault John Natalis Raffard's Revenge Siege Master Hubert Rejk Overall the deck has very good thinning with the caveat of Hubert being a little more difficult. Control: Seltkirk of Gulet Margarita Laux-Antille Boiling Oil All siege engines This deck doesn't have hard control, and it doesn't have purify against defenders or locks. Below are the win conditions. You should shape your hand to at least one of the following card combinations to win a round: Princess Adda + Botchling + Revenant (+ Ronvid & Cursed Knight) Siege + Reinforced Ballista + Ballista + Siege Master Raffard's Vengeance + Kerack Marine + Winch Boholt + Kaedweni Revenants (+ Ronvid) + Kerack Marine At the beginning of the game, you should aim to have at least some of these cards in your hand: Siege Princess Adda + Botchling Raffard's Vengeance Amphibious Assault / John Natalis Ronvid the Incessant / Amphibious Assault Siege, Princess Adda, and Raffard's Vengeance are your powerhouses. You should have at least one in your hand for board presence and pressure the round. For these win conditions, it's better to start the round with the main cards (i.e. Princess Adda / Siege) so hey have more time to grow, UNLESS to dodge Riptide. Boholt is more of a secondary win condition as a backup (reactive play) with revenants (or Kerack Marine) and to counter revenants being destroyed/locked. For Round 1, it's highly recommended to use win condition 1, 2, or 3 because Boholt & Revenants highly benefit from having Ronvid in the graveyard to reliably spawn revenant by providing a 1 powered body. Therefore, aim to play Ronvid in Round 1 to set up revenants for Round 2 or 3. You should also aim to get Hubert out as soon as possible. Aim to win Round 1 so that you have the option to push for a 2-0. If you have 2 win conditions in your hand for round 2 (usually whichever win condition you didn't use in Round 1 + Boholt combination), you have a good chance to push for a 2-0. This deck also performs well in a 3 round game because we have 4 win conditions.

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