Uprising Mages
Crafting cost: 8520
Engineering Solution
800
Oneiromancy
12 : 800
Chapter of Wizards
12 : 800
Yennefer: Illusionist
11 : 800
Vigo's Muzzle
10 : 800
Runemage
10 : 800
Triss: Telekinesis
9 : 800
Philippa: Blind Fury
9 : 800
Tissaia de Vries
9 : 800
Leticia Charbonneau
7 : 200
Margarita Laux-Antille
6 : 200
Xavier Lemmens
6 : 200
Alumnix2
6 : 80
Runewordx2
5 : 80
Cintrian Spellweaverx2
5 : 30
Casting Contestx2
5 : 80
Ban Ard Tutorx2
4 : 30
Ban Ard Studentx2
4 : 30
Aretuza Studentx2
4 : 30
Core Idea
The choice of Uprising as the leader is primarily about maximizing provisions to fit as many high-value cards into the deck as possible.
The most popular alternative, Shieldwall, does not really solve bad matchups, and in good matchups the deck is already favored without it.
Bad Matchups
These are the situations where the deck struggles:
• Scoia’tael movement decks
Our Patience engines require staying in specific rows, so forced movement disrupts our entire gameplan.
• Heavy mass removal
Examples include:
◦ Northern Realms machines
◦ Syndicate Jackpot
These decks can remove or heavily disrupt our developing board.
• Mass lockdown strategies
Especially problematic because we do not run purification or teleportation tools.
Against lockdown:
◦ We often rely on spamming units
◦ We try to "force" a single unit to reach full Patience despite opponent's efforts
Good Matchups
We perform well against decks that:
• Allow us to fully develop Patience engines
• Cannot easily interrupt a long Round 1 setup
• Struggle to stop a powerful Round 2 massive points turn
In practice, once Alumni reach high scaling potential, the deck heavily favors us in many matchups, including:
• Ogroids
• Nilfgaard Aristocrats
• Skellige Alchemy
General Strategy
Same on both coins, maybe even preferable to play on blue coin to have a free +4 and a shield for the first mage using Engineering Solution.
We play a very long Round 1, maximizing Patience from Aretuza Student or Ban Ard Student. Don’t be greedy — one of them surviving till the end is enough.
Very important: try to have Leticia ready for her boost at the key moment. This allows us to reach even 10–12 power on Alumni orders in Round 2.
In Round 1 we try to win while staying no more than one card down. You can use the full leader ability early if needed. Just remember not to use Alumni in Round 1.
Round 2 → we try to deploy Alumni, remembering that Chapter of Wizards can give us another copy. We can also find them using Runeword (Triss can create Runeword too). In perfect scenario we are ready to use their boosted order three or even four times and reset it with Tissaia de Vries.
We aim for a 2–0. If it doesn’t work, we rely on opponent overcommitting and then finish in Round 3 — possibly with Yennefer with extra damage from Runeword being enough.
Additional Tips
If the opponent passes early in Round 1, take the round and try to play long Round 2 so that Round 3 becomes playable with carryover (for example from Chapter of Wizards). The goal is to preserve value and not lose tempo when the opponent gives up early pressure.
Try to not overuse resources in Round 1 if it is not necessary. The most important part of Round 2 will be still reaching a strong Patience setup so that Alumni can be fully exploited in Round 3.
Leticia timing is extremely important — you want to have her boost ready for the key moment so that Alumni can reach very high value in Round 3.
If Alumni scaling is high enough even 3 vs 4 cards in Round 3 can still be a winning position.
Tech Choices & Flex Slots
• Xavier Lemmens
◦ Included mainly for Skellige matchups
• Vigo’s Muzzle
◦ Can be swapped for anything, for example Korathi Heatwave for more control, in most cases not necessary
• Cintrian Spellweaver
◦ can work well with Mages and Spells, but core idea is still to boost and use Alumni many times, replacable
Final Note
This deck is fundamentally a Patience → Alumni scaling engine.
If Round 1 setup is clean and Alumni reach full potential in Round 2, the deck can overwhelm most opponents before Round 3 even matters.
Have fun!
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