Tactical Decision

Crafting cost: 8240

  • Cursed Scroll

    800


  • The Eternal Eclipse

    15 : 800

  • Oneiromancy

    12 : 800

  • Damien de la Tour

    11 : 800

  • Ffion var Gaernel

    11 : 800

  • Syanna

    10 : 800

  • Snowdrop

    8 : 800

  • Operator

    7 : 200

  • Doadrick Leumaerts

    7 : 800

  • Master of Ceremonies

    7 : 200

  • Prophet

    7 : 200

  • Roderick of Dun Tynne

    6 : 200

  • Dead Man's Tongue

    6 : 200

  • Blightmakerx2

    6 : 80

  • Imperial Diviner

    5 : 80

  • Eternal Eclipse Initiatex2

    5 : 30

  • Van Moorlehem Hunterx2

    4 : 80

  • Hunting Packx2

    4 : 80

  • Mage Assassinx2

    4 : 30

  • Eternal Eclipse Deaconx2

    4 : 80

So in this deck the ideal goal is to infuse other cards to be cultists round one, thin round one, and pass early. I don't know if that's good strategy or not because I typically survive a round two bleed when I have more cards. If my starting hand includes like snowball and Doadrick or Damien I push pretty hard for the round one win. Like I said, round two survive the bleed or dry pass Round three I play defender, scenario, if I have syanna I play them then operator, double initiate. Infuse one of the initiates with both initiates drop another initiate, infuse it and then drop another cult. That's killing it and you get a dozen copies and it's kind of fun just to go from there. I just made this deck and I'm still experimenting with it and I'm kind of still learning gwent but this is my first deck guide so I'll see how it goes

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