Buffest Hand in Brokilon v2

Crafting cost: 6730

  • Enchanted Armor

    800


  • Dana Méadbh: Provider

    14 : 800

  • Eithné: Young Queen

    11 : 800

  • Forest Protector

    11 : 800

  • Call of the Forest

    9 : 800

  • Torque

    8 : 200

  • Sheldon Skaggs

    7 : 200

  • Shaping Nature

    7 : 800

  • Dunca

    7 : 200

  • Whisperer of Dol Blathanna

    7 : 30

  • Ciaran aep Easnillen

    6 : 200

  • Morenn

    6 : 200

  • Hawker Smugglerx2

    6 : 80

  • Orb of Insight

    6 : 80

  • Nature's Rebukex2

    5 : 30

  • Sorceress of Dol Blathannax2

    5 : 80

  • Bountiful Harvestx2

    5 : 80

  • Hawker Supportx2

    4 : 30

  • Dryad's Caress

    4 : 30

  • Trained Hawk

    4 : 30

  • Circle of Lifex2

    4 : 80

A handbuff deck I made up for Spring Cycle quests but found to be surprisingly effective in ranked - this time with Devotion to really get the most out of Eithné. Leader: Save the Leader Ability for when it's buffing Sheldon and Eithné in addition to Torque. If you can. If you only have one of them by r3, by all means slam as many buffs into it as you can. R1: Strategem for Torque. If you have the means to send out Dana, send out Dana as soon as you can. Even if she cannot buff Torque because she's a relic too, she can help your other units. If you're lacking her, she can be saved for later no biggie. Start/follow up with either Dunca and/or Hawker Smuggler to get the constant buff going. Then, or if lacking them, send out Hawker Support, then/if you don't have it, Whisperer and feed her specials, throwing in a buffed Sorceress if you want more fuel - but try not to overdo it because you'll need some for Eithné in r3. You don't HAVE to win this round - I typically pass at 4-5 cards left. R2: I usually pass, but you can try forcing 2:0 if you fancy your odds. If you lost r2, follow the tactic of r3 minus Eithné and Torque, who you'll want to keep for the tiebreaker round. Do whatever it takes to not 0:2, but also y'know, leave yourself something for r3. R3: Here's where you take Eithné (hopefully you have her in your hand by now, fully evolved and buffed) and handbuff her as much as you can with leader and cards if you haven't already. When you send her out is up to you, depends on whether you want her to get more handbuff or get a start on that symbiosis. R3 is also a good place to use any remaining Supports and Smugglers, as well as Sorceresses and Whisperers who could benefit from your spells. Also Dana if you haven't played her yet because hey, a buff is a buff. Send her out first if you have her. Try to keep both Sheldon and Forest Protector unplayed until this round: FP will let you replay spells as well as benefit from Rebuke's Deathblow - free Rebukes and handbuff spells, wahoo! The buffer Sheldon is, the stronger enemy units he'll be able to take down and r3 is usually when they come out of the deck. If you need him early on, make sure he can oneshot whatever you're up against, but I typically save him for the end. Finish off with Torque. Hawk for row control, Ciaran and Morenn for locking (and the latter just wants to hang out with mama :D), Caress for purification, Call for fishing out Dana/Dunca/Protector/one of the lockers.

Back to home