Double Nekker

Crafting cost: 7900

  • Crystal Skull

    800


  • Golden Nekker

    14 : 800

  • Ciri: Nova

    9 : 800

  • Triss: Telekinesis

    9 : 800

  • Land of a Thousand Fables

    9 : 800

  • Alzur

    9 : 800

  • Francesca Findabair

    9 : 800

  • Merigold's Hailstorm

    8 : 200

  • Harald Gord

    7 : 200

  • Johnny

    6 : 200

  • Sarah

    6 : 200

  • The Last Wish

    6 : 200

  • Saov Ainmhi'dh

    6 : 200

  • Orb of Insightx2

    6 : 80

  • Prism Pendant

    6 : 200

  • Artefact Compression

    5 : 200

  • Mantletx2

    5 : 30

  • Sorceress of Dol Blathannax2

    5 : 80

  • Megascopex2

    5 : 30

  • Elven Seerx2

    5 : 30

  • Musicians of Blaviken

    4 : 200

So, one of the good changes in this patch (there's few of those, imho) was Telekinesis. It's now in Golden Nekker range. And what would be the best home for that? Spellatel, obviously. And what's even more memish? Alzur, with Sara and Johhny. But even better, with Pendant and Merigold's Hailstorm, which is iconic, having in mind we have Telekinesis here. If you want to do this less memish and more consistent, just remove Hailstorm and Pendant and you can put some more consistency, like a Decree or a Double Cross and whatever you see that's better than Pendant. But we're here for the meme! Main plan is if you're able to setup a Francesca and a Golden Nekker to have a second one, you can just pass in R2 for a long R1 or try to go all in for a 2-0. You can check both options in first and second game. Have in mind that's not easy to have an opening hand with both cards. You can check that on game three, which I managed to survive even with bad odds. If you're lucky and you can keep your Alzur in hand or in deck and not pull it with any of both Nekkers, then you have a good setup in the way, probably, Game one is a perfect example of that. Orbs go crazy if you manage to have a Seer that survives on board. And if you thin well with Nekker, Last Wish is a fantastic last round tutor, just to pull the last card you have in the deck. Mantlet was a last thing I included just to give some more protection to all the cards you want to keep alive. And it quite serves the purpouse. Also, if you manage to have one in deck, is a good card to banish with Last Wish if you don't manage to thin well. A part of the memish cards, which you can change and the deck will surely fly better, the rest are quite nicely chosen, imho. Enjoy!

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