Red Coin
First round: three cards and pass your turn. In the second round, push at all costs. Play Emhyr, Masquerade Ball calmly. Ideally, save Joachim de Wett for the third round, but if they push really hard, you can play him and then return him to your hand with Vilgefortz. In the third round, play the remaining Joachims.
Blue Coin
You can play Emhyr, Masquerade Ball and take the first round, especially if you have Ard Feainn in hand. I wouldn't give away any more gold cards. In the next round, if you win, proceed to the long round and look for the cards you need. In case you lose the first, remove Ard Feainn from your hand and try to survive. Always try to outscore your opponent every turn. In the third round, also: Joachims, Rebel Nobles.
Since Aristocrats is an engine deck, everyone wants to get them to a short round. Save the ability until the last round. Don't play it in R2 unless absolutely necessary; save it for R3.
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