Witchers & Rag Na Roog

Crafting cost: 8380

  • Enchanted Armor

    800


  • Ragh Nar Roog

    12 : 800

  • Scorch

    11 : 200

  • Geralt: Professional

    11 : 800

  • Korathi Heatwave

    10 : 800

  • Hjalmar an Craite

    9 : 800

  • Vesemir: Mentor

    9 : 800

  • Geralt: Quen

    9 : 800

  • Avallac'h: Sage

    8 : 800

  • Eskel

    7 : 200

  • Vesemir

    7 : 200

  • Lambert

    7 : 200

  • Gigascorpion Decoction

    6 : 200

  • Berengar

    6 : 200

  • An Craite Longshipx2

    5 : 80

  • Selective Mutation

    5 : 200

  • Bear Witcherx2

    5 : 80

  • Megascope

    5 : 30

  • Dimun Light Longship

    4 : 30

  • Whale Harpooner

    4 : 30

  • Drummond Berserker

    4 : 30

  • Bear Witcher Quartermaster

    4 : 80

  • Armor Up

    4 : 30

  • Brokvar Warrior

    4 : 30

I've been using this deck for about 2 years now, with various variations. It's fairly successful but it can fail to severe pointslam decks and to no-unit and swarm decks. Swarms are rare to encounter these days so it's relatively successful. I've managed Pro Rank every season with this deck, which is where I am to stay but if you're looking to climb the ladder further then you should make some edits to it. Workings of the deck are straightforward, you'll figure out. The only thing I'll advice is that you must hope to second and win round 1 at even. Here are some possible edits that i've tried over the past few years, depending on what I encounter during the season. You definitely need Avalach to draw your artefacts unless you can fiddle around to find provisions to fit Oneiromancy, but i'd advice against that. Scorch - Curse of Corruption Morkwag for leader ability instead of Bear Witchers Tactical Advantage / Crystal Skull in place of Enchanted Armor

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