Iorveth's Ambushes (ST Traps)
Crafting cost: 8290
Aen Seidhe Saber
800
Riordain
13 : 800
Iorveth's Gambit
11 : 800
Angus Bri Cri
11 : 800
Eldain
10 : 800
Iorveth
9 : 800
Call of the Forest
9 : 800
Sticky Situation
8 : 200
Aelirenn
7 : 800
Serpent Trap
7 : 200
Deception
7 : 200
Ciaran aep Easnillen
6 : 200
Pitfall Trap
6 : 200
Crushing Trapx2
6 : 80
Dol Blathanna Archerx2
5 : 30
Incinerating Trapx2
5 : 80
Backup Planx2
5 : 80
Vrihedd Sappers
4 : 80
Vernossiel's Commando
4 : 80
Vrihedd Saboteurx2
4 : 80
Trickster
4 : 30
Deck Concept
This trap-focused deck demands precise timing and placement, making it less suitable for beginners. It excels against control-heavy NG or SK decks, which often have no units to target and struggle with traps.
Thinning: Iorveth's Gambit plays two traps from deck. Riordain fetches an Elf + Trap. Call of the Forest grabs any card. Aelirenn offers thinning and tempo.
Points: Elven Deadeyes generate most of our points. Deception is best for spawning them. Other sources: Vrihedd Saboteur, Archer, Stratagem, and Leader — each worth 4 points thanks to Angus.
Control: Not a strong control deck, but Backup Plan, Serpent Trap (vs. solo units), and Archer help deal with engines.
Utility: Vrihedd Sapper is our only Purify — save for Ciri or Dwarves. Ciaran locks key units (or allies like False Ciri/Kraken).
Game Plan
R1
Play Sticky Situation early — it loses value in later rounds. Use Gambit to fetch it if needed. Winning R1 is crucial since we’re easy to bleed.
Tip: With Gambit, play Incinerating Trap (melee) first, then Sticky Situation (ranged) to improve activation odds.
Red coin: open with Sticky Situation + Deception. Otherwise, spawn 5 Elves to trigger Aelirenn. Iorveth into Deception lets us reuse it for more points later.
Know when to tempo pass is crucial to win R1 — Sticky Situation often puts you far ahead. Time passes with Deception and Crushing Trap carefully.
R2 / R3
Push for a 2-0 win. The ideal round is medium to long (5–8 cards) with as many traps played as possible. Avoid short rounds — we’re weak there.
Eldain can convert traps into Deadeyes — it is often a 25+ point finisher.
Possible Replacements
Ciaran → Morenn (an alternative lock with some damage potential)
Commando → Neophyte (helps trigger Aelirenn earlier)
Riordain → Feign Death (provides much more tempo at the cost of reduced thinning)
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